spell_instance_t
Members
source_index:
number
type:
number
missile_nid:
number
start_pos:
vec3
current_pos:
vec3
end_pos:
vec3
raw_end_pos:
vec3
speed:
number
range:
number
radius:
number
windup_time:
number
total_cast_time:
number
danger:
number
start_time:
number
server_cast_time:
number
end_time:
number
spell_name:
string
missile_found:
boolean
mis_index:
number
mis_start_position:
vec3
mis_end_position:
vec3
mis_distance_to_end_position:
number
collision:
boolean
cc:
boolean
manual_end_time:
boolean